
// strider is still after player, but can't see player

"NPC_Strider.Hunt"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"soundlevel"  		"SNDLVL_140dB"

	"rndwave"
	{
		"wave"	"npc/strider/strider_hunt1.wav"
		"wave"	"npc/strider/strider_hunt2.wav"
		"wave"	"npc/strider/strider_hunt3.wav"
	}
}

