"Music.Main"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.8"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NONE"
	"wave"		"music/main.wav"
}
"Music.Dance_Fortnite"
{
	"channel"		"CHAN_AUTO"
	"volume"		"1"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_90"
	"wave"		"music/br_dance_fortnite.wav"
}
"Music.Dance_Klaxon"
{
	"channel"		"CHAN_AUTO"
	"volume"		"1"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_90"
	"wave"		"music/br_dance_klaxon.wav"
}
"Music.Dance_Flower"
{
	"channel"		"CHAN_AUTO"
	"volume"		"1"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_90"
	"wave"		"music/br_dance_flower.wav"
}
"Music.Victory"
{
	"channel"		"CHAN_AUTO"
	"volume"		"1"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NONE"
	rndwave
	{
		"wave"		"music/br_victory1.wav"
		"wave"		"music/br_victory2.wav"
		"wave"		"music/br_victory3.wav"
		"wave"		"music/br_victory4.wav"
		"wave"		"music/br_victory5.wav"
		"wave"		"music/br_victory6.wav"
	}
}
"Music.EveryoneLost"
{
	"channel"		"CHAN_AUTO"
	"volume"		"1"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NONE"
	"wave"		"music/br_everyonelost.wav"
}
